You can Initialize Active Layer by clicking Utilities Menu [1] and then Initialize Active Layer [2]. This function will initialize which ever Layer you have active at the moment. Upper or Lower Layer Patch, Velocity and Control assign values will be initialized. This...
UTILITIES [1] menu can be found from the bottom bar of the Editor. Once you click the UTILITIES button, a popup menu will appear giving you a lot of different utilities. We will go through these one by one. Utilities menu items Initialize Active Layer Initialize...
This is one of the best features we can think about our plug-in, total recall. It does what it says: recalls your saved session data from the plug-in user interface to your synthesizer, without the need of doing it manually! It is all automated, if you have the same...
Performance Name [1] can be viewed and changed when the Editor is in Performance MODE [2]. NOTE: Renaming Performance from the “Control Display” window does not change the name in the librarian. If you want to rename librarian items, check Related Docs below. How To...
Patch Name [1] can be viewed and/or set when the Editor is in Patch MODE [2]. Patch name is individual per layer [3]. Rename layer by clicking the patch name. NOTE: Renaming single patch from the “Control Display” does not change the name in the librarian. If you...